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Lineage II Citadel
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Augmentation bug

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Hey, I have problem with augmentation. I got passive shield lvl 10 and it gives me 10 p def. It should give at least 100. My friend got chance p def. and he get around 200 p. def with buffs. So 10 p. def it's just a big joke. Please solve this. I already send msg to Shepard like Dayni told me to do but got no answer.

post-4232-0-00730600-1439276494_thumb.png

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It's normal. No way it would give such a big amount as 100; it would be too overpowered. Even Active Shield lvl 10 gives only 71 p.def.

 

Your experience on what kind of servers? Find official informatiin, read them, document yourself etc.
From my experience, people should read some trusted info and speak after that. Still, nobody make it.

 

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skill_begin	skill_name = [s_vari_passive_pd_up10]	/* [아이템 스킬 : 실드] */	skill_id = 3244	level = 10	operate_type = P	magic_level = 75	self_effect = {}	effect = {{p_physical_defence;{all};10;diff}}	multi_class = 0	skill_end

off skilldata, nothing to fix

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http://base.l2j.ru/index.php?p=19&skid=3244 %says 20 pdef but still is garbage

 

active and trigger are the same 70 pdef

http://base.l2j.ru/index.php?p=19&skid=5158

http://base.l2j.ru/index.php?p=19&skid=3135

 

(yes its java database yadayada, i've been comparing A LOT of augs/skills on 5x and its atleast 90% match)

 

There are plenty of garbage augs out there. 

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Try making the same calculations with no items, also check if you have any p.def passives of your own. The calculation isn't straightforward, we went through all kinds of threads like this during both beta's and there's nothing wrong with it. 

The calculations of p.def are just a bit more complicated then what people think.
 

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