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How do spoils work here?

spoil rate spoiling

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#1 MrLonely

MrLonely

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Posted 29 December 2014 - 12:59 AM

All spoils will be 10x chance, 1x amount except for materials which are 10x amount, 1x chance. This means that if on retail a monster spoils 1-5 Animal Bones at 15% then here they will spoil 10-50 Animal Bones at 15%.
 
If a spoil chance exceeds 100% (retail chance multiplied by 10) are capped at 100% and given a boost in amount.

 

Materials List
Here is a list of everything we consider a material:
  • Stem
  • Varnish
  • Suede
  • Animal skin
  • Thread
  • Iron ore
  • Coal
  • Charcoal
  • Animal bone
  • Silver nugget
  • Oriharukon ore
  • Stone of purity
  • Mithril ore
  • Admantite nugget
  • Braided hemp
  • Cokes
  • Steel
  • Coarse bone powder
  • Leather
  • Cord
  • High grade suede
  • Compound braid
  • Oriharukon
  • Crafted leather
  • Metallic fiber
  • Metallic thread
  • Mold glue
  • Mold lubricant
  • Mold hardener
  • Metal hardener
  • Enria
  • Asofe
  • Thons
  • Durable metal plate

  • Ascender, MrEko, DarkDancer and 5 others like this

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#2 MrLonely

MrLonely

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Posted 11 June 2015 - 11:27 AM

Updated for Wrath. Spoil list is live on the server; OBT will be opened before the weekend.


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